![]() ![]() It goes on to say this will be the "most open-ended city-building sandbox on the planet", so pretty lofty goals here. The official press release states that you'll be able to experience the managing of everything from individual households to the transport and economy systems of the city, including plenty of construction and customization options, and "advanced modding capabilities". "With unprecedented amounts of customization and player control, Cities: Skylines 2 will continue to push boundaries for the city-building franchise," said Fredrik Wester, CEO of Paradox Interactive. You'll also be able to "Follow a citizen's lifepath from childhood to old age", which certainly suggests a depth of simulation much greater than the OG Cities Skylines. There's also mentions of hailstorms, tornados, and forest fires – some of which were only available via DLC packs for the original game. That's backed up by the Cities Skylines 2 achievements that have leaked, which state that you'll be able to utilize 150 map tiles in a single city, rather than the nine from the original game. It's dubbed the "most realistic city builder - ever" on its Steam page, where it also mentions "new epic scale". Well managed industry areas will level up and become more efficient. While Paradox and developer Colossal Order have yet to release actual gameplay footage for the title, we do have some hints as to how Cities Skylines 2 gameplay will be an evolution over the original title. Cities: Skylines - Industries becomes a larger and more meaningful part of the game with this expansion Players can customize their industrial areas with supply chains for the four different resource types and unique factories. ![]()
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